Wednesday, October 20, 2010

Using the GAME Plan Process with Students

The process of developing a GAME plan is such an easy method for goal-setting. Since the start of this course, I have found the steps of this process to be helpful in my own teaching practice, not only in meeting the NETS-T, but also in developing my practice in other areas. After visiting the International Society for Technology in Education (ISTE) , and looking at the standards for students, I was not surprised to find that teachers are the facilitators for the students achieving their standards. Teachers need to be prepared to model and teach students the skills they need to achieve success with the NETS-S standards.

A similar resource to the NETS-S that I have to use as part of the Manitoba Curriculum for Literacy with Information Communication Technology. (Continuum can be found here.) There are many similarities between the standards found in both of these documents, and I really like the way the Manitoba LwICT Continuum lists the outcomes in "student-friendly" terms so that they can evaluate their own progress in these areas. For the various outcomes, it also gives examples of what that might look like and what technology they could use in order to meet that goal.

I think that I would like to incorporate the GAME plan into my class. Setting goals is an important element of grade eight and I would like to begin to get my students to evaluate their skill level, and I think that using goal-setting with their comfort level with technology.

References:
NETS-S: International Society for Technology in Education (ISTE)
LwICT Continuum: Manitoba Education

1 comment:

  1. Sarah,

    Where would you begin with your students? Time is always an issue. Where would your focus be?

    ReplyDelete